Journal Article

·2023

An evaluation of game-based computer science course designs: The example of minecraftedu

Betül Tonbuloğlu YTU

Education and Information Technologies

No open-access abstract is available for this article. Use the DOI link on the right to read the full text.

Keywords

Course (navigation) Computer science Educational technology Mathematics education Science education Computer-Assisted Instruction Game based learning Multimedia Human–computer interaction Psychology Engineering

Subject Areas

Educational Games and Gamification ·Developmental and Educational Psychology ·Social Sciences
Digital Games and Media ·Sociology and Political Science ·Social Sciences
Teaching and Learning Programming ·Computer Science Applications ·Physical Sciences

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